{"id":1142,"date":"2021-11-25T00:42:14","date_gmt":"2021-11-25T00:42:14","guid":{"rendered":"https:\/\/dfassistants.com\/?page_id=1142"},"modified":"2022-01-11T17:03:59","modified_gmt":"2022-01-11T17:03:59","slug":"df-editors","status":"publish","type":"page","link":"https:\/\/dfassistants.com\/index.php\/df-editors\/","title":{"rendered":"DF Editors"},"content":{"rendered":"<div id=\"pl-gb1142-6aabeaff27620\"  class=\"panel-layout\" ><div id=\"pg-gb1142-6aabeaff27620-0\"  class=\"panel-grid panel-no-style\" ><div id=\"pgc-gb1142-6aabeaff27620-0-0\"  class=\"panel-grid-cell\" ><div id=\"panel-gb1142-6aabeaff27620-0-0-0\" class=\"so-panel widget widget_text panel-first-child\" data-index=\"0\" ><h3 class=\"widget-title\">Not Just an Integration but a Dialogflow Console<\/h3>\t\t\t<div class=\"textwidget\"><p>The combination of the Dialogflow Editors in the Unity Inspectors goes well beyond a simple SDK. \u00a0 The Dialogflow Editors represent a Dialogflow Console creating Intents, Entities, Knowledgebases, &#8230; all from the Unity Editor using Unity Inspectors.<\/p>\n<\/div>\n\t\t<\/div><div id=\"panel-gb1142-6aabeaff27620-0-0-1\" class=\"so-panel widget widget_text panel-last-child\" data-index=\"1\" ><h3 class=\"widget-title\">DF Editor Intents<\/h3>\t\t\t<div class=\"textwidget\"><p>DFAssistants.com provides a means to create Intents from the Unity Inspector.\u00a0 A Dialogflow\u00a0 intent categorizes an end-user&#8217;s intention for one conversation turn. For each agent, you define many intents, where your combined intents can handle a complete conversation. When an end-user writes or says something, referred to as an <em>end-user expression<\/em>, Dialogflow matches the end-user expression to the best intent in your agent.<\/p>\n<p>To the right is how you can Create, Manage and Delete Dialogflow Intents from a Unity Inspector.\u00a0 Additionally, C# Objects are available to let Intent management from scripts.<\/p>\n<\/div>\n\t\t<\/div><\/div><div id=\"pgc-gb1142-6aabeaff27620-0-1\"  class=\"panel-grid-cell\" ><div id=\"panel-gb1142-6aabeaff27620-0-1-0\" class=\"so-panel widget widget_media_image panel-first-child panel-last-child\" data-index=\"2\" ><img width=\"1384\" height=\"2660\" src=\"https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5.png\" class=\"image wp-image-1351  attachment-full size-full\" alt=\"\" decoding=\"async\" loading=\"lazy\" style=\"max-width: 100%; height: auto;\" srcset=\"https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5.png 1384w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5-156x300.png 156w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5-533x1024.png 533w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5-768x1476.png 768w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5-799x1536.png 799w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/DetectIntentV5-1066x2048.png 1066w\" sizes=\"100vw\" \/><\/div><\/div><\/div><div id=\"pg-gb1142-6aabeaff27620-1\"  class=\"panel-grid panel-no-style\" ><div id=\"pgc-gb1142-6aabeaff27620-1-0\"  class=\"panel-grid-cell\" ><div id=\"panel-gb1142-6aabeaff27620-1-0-0\" class=\"so-panel widget widget_text panel-first-child panel-last-child\" data-index=\"3\" ><h3 class=\"widget-title\">DF Editor Entities<\/h3>\t\t\t<div class=\"textwidget\"><p>DFAssistants.com provides a means to create Entities from the Unity Inspector. Each intent parameter has a type, called the entity type, which dictates exactly how data from an end-user expression is extracted.\u00a0 Several Types of Entities exist.<\/p>\n<p><strong>Custom entities<\/strong><br \/>\nYou can create custom entities for matching data specific to your agent. For example, you could define a vegetable entity type that can match the types of ALBUMS available to play from a Album Search using Symphoni.<\/p>\n<p><strong>Session entities<\/strong><br \/>\nA session represents a conversation between a Dialogflow agent and an end-user. You can create special entities, called session entities, during a session. Session entities can extend or replace custom entity types and only exist during the session that they were created for<\/p>\n<p><strong>System entities<\/strong><br \/>\nDialogflow provides many system entities to extract common types from end-user expressions. For example, the @sys.color type can be used to extract values like &#8220;red&#8221; or &#8220;blue&#8221;.<\/p>\n<p>To the right is how you can Create, Manage and Delete Dialogflow Entities from a Unity Inspector.\u00a0 Creation of (Custom) Entitie Types and Session Entitie Types are supported.\u00a0 Not System Entitie Types. Additionally, C# Objects are available to let Entities management from scripts.<\/p>\n<\/div>\n\t\t<\/div><\/div><div id=\"pgc-gb1142-6aabeaff27620-1-1\"  class=\"panel-grid-cell\" ><div id=\"panel-gb1142-6aabeaff27620-1-1-0\" class=\"so-panel widget widget_media_image panel-first-child panel-last-child\" data-index=\"4\" ><img width=\"1348\" height=\"1884\" src=\"https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3.png\" class=\"image wp-image-1347  attachment-full size-full\" alt=\"\" decoding=\"async\" loading=\"lazy\" style=\"max-width: 100%; height: auto;\" srcset=\"https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3.png 1348w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3-215x300.png 215w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3-733x1024.png 733w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3-768x1073.png 768w, https:\/\/dfassistants.com\/wp-content\/uploads\/2022\/01\/SpotifyEntityV3-1099x1536.png 1099w\" sizes=\"100vw\" \/><\/div><\/div><\/div><\/div>\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The combination of the Dialogflow Editors in the Unity Inspectors goes well beyond a simple SDK. \u00a0 The Dialogflow Editors represent a Dialogflow Console creating Intents, Entities, Knowledgebases, &#8230; all from the Unity Editor using Unity Inspectors. DFAssistants.com provides a means to create Intents from the Unity Inspector.\u00a0 A Dialogflow\u00a0 intent categorizes an end-user&#8217;s intention &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/dfassistants.com\/index.php\/df-editors\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;DF Editors&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/pages\/1142"}],"collection":[{"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/comments?post=1142"}],"version-history":[{"count":11,"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/pages\/1142\/revisions"}],"predecessor-version":[{"id":1355,"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/pages\/1142\/revisions\/1355"}],"wp:attachment":[{"href":"https:\/\/dfassistants.com\/index.php\/wp-json\/wp\/v2\/media?parent=1142"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}